A few parts of the next patch:
Results of battles will become far more predictable. Currently the results of battles can be very different each time. Even fights that sould be clearly won sometimes cause more damage to the attacker then the defender.
Old and New: Tank-on-plains vs Tank-on-plains
(First number is the Damage, second the occurence in 1000 tests and the third the percentage that this result will occur.)
We will also address the bug causes players to be stuck in games that are not started.
And of course there will be new units …