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	<title>Comments on: Team Play is coming to Weewar</title>
	<atom:link href="http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/</link>
	<description>Just another WordPress.com weblog</description>
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	<item>
		<title>By: Nature_God</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1623</link>
		<dc:creator><![CDATA[Nature_God]]></dc:creator>
		<pubDate>Fri, 24 Jul 2009 15:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1623</guid>
		<description><![CDATA[Team play is the best! Good work guys :)]]></description>
		<content:encoded><![CDATA[<p>Team play is the best! Good work guys :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nosaj</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1622</link>
		<dc:creator><![CDATA[Nosaj]]></dc:creator>
		<pubDate>Wed, 22 Jul 2009 17:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1622</guid>
		<description><![CDATA[I agree with Antipop.  The way team play is set up, you can choose whether to play with pre-defined teams or to let them be fluid (or ban them in a ffa game).  Hopefully, if you play with honest opponents, you can all agree in advance what will be allowed.  Personally, I appreciate that flexibility.]]></description>
		<content:encoded><![CDATA[<p>I agree with Antipop.  The way team play is set up, you can choose whether to play with pre-defined teams or to let them be fluid (or ban them in a ffa game).  Hopefully, if you play with honest opponents, you can all agree in advance what will be allowed.  Personally, I appreciate that flexibility.</p>
]]></content:encoded>
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	<item>
		<title>By: Antipop</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1620</link>
		<dc:creator><![CDATA[Antipop]]></dc:creator>
		<pubDate>Thu, 09 Jul 2009 15:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1620</guid>
		<description><![CDATA[Nothing stupid with that. That&#039;s life. They would play against even without teams. Locking teams would render some maps unplayable.]]></description>
		<content:encoded><![CDATA[<p>Nothing stupid with that. That&#8217;s life. They would play against even without teams. Locking teams would render some maps unplayable.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: stmn</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1619</link>
		<dc:creator><![CDATA[stmn]]></dc:creator>
		<pubDate>Tue, 07 Jul 2009 09:00:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1619</guid>
		<description><![CDATA[This team-play is so stupid. Often when I am going to win, opponents join to teams.. 
teams should be determined at start of game and not later... 
Are you going change it in future?]]></description>
		<content:encoded><![CDATA[<p>This team-play is so stupid. Often when I am going to win, opponents join to teams..<br />
teams should be determined at start of game and not later&#8230;<br />
Are you going change it in future?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Antipop</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1618</link>
		<dc:creator><![CDATA[Antipop]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 16:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1618</guid>
		<description><![CDATA[True, true...]]></description>
		<content:encoded><![CDATA[<p>True, true&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Boots</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1615</link>
		<dc:creator><![CDATA[Boots]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 14:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1615</guid>
		<description><![CDATA[I agree with fn0000rd.  If we are redirected to a blog, which has news around a month old... what good is that?  That is not very good service.  Remember... a lot of us are paying customers that have tried to get in to the service we are paying for yesterday and today and have been told we could not.]]></description>
		<content:encoded><![CDATA[<p>I agree with fn0000rd.  If we are redirected to a blog, which has news around a month old&#8230; what good is that?  That is not very good service.  Remember&#8230; a lot of us are paying customers that have tried to get in to the service we are paying for yesterday and today and have been told we could not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fn0000rd</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1614</link>
		<dc:creator><![CDATA[fn0000rd]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 20:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1614</guid>
		<description><![CDATA[Can we get an update or something on the outage? You&#039;re redirecting to a blog with old news on it, It would be good to get some kind of ingfo on what&#039;s going on.]]></description>
		<content:encoded><![CDATA[<p>Can we get an update or something on the outage? You&#8217;re redirecting to a blog with old news on it, It would be good to get some kind of ingfo on what&#8217;s going on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BooDog314</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1613</link>
		<dc:creator><![CDATA[BooDog314]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 18:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1613</guid>
		<description><![CDATA[What&#039;s being updated today?]]></description>
		<content:encoded><![CDATA[<p>What&#8217;s being updated today?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xanadublue</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1612</link>
		<dc:creator><![CDATA[Xanadublue]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 18:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1612</guid>
		<description><![CDATA[Adam, there is a Greasemonkey script for Firefox that autorepairs all units.  Check the forum under Tools.]]></description>
		<content:encoded><![CDATA[<p>Adam, there is a Greasemonkey script for Firefox that autorepairs all units.  Check the forum under Tools.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oza</title>
		<link>http://blog.weewar.com/2009/06/02/team-play-is-coming-to-weewar/#comment-1598</link>
		<dc:creator><![CDATA[oza]]></dc:creator>
		<pubDate>Sat, 20 Jun 2009 18:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weewar.com/?p=245#comment-1598</guid>
		<description><![CDATA[http://weewar.com/game/170893
example of misuse.

half of the maximum number of players the team should be.]]></description>
		<content:encoded><![CDATA[<p><a href="http://weewar.com/game/170893" rel="nofollow">http://weewar.com/game/170893</a><br />
example of misuse.</p>
<p>half of the maximum number of players the team should be.</p>
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