Ever wondered what it would look like if your DFA rains death on some poor enemy units? Check out the new battle animations on the test server and see for yourself!
We have created a flash version of Weewar and have reached a stage where we would very much like you to test the first playable version. To participate in this test simply sign up for a free pro(!) account on test.weewar.com (note the test in the url). Your test account is completely independent from the live system at Weewar.com so your regular account won’t be affected in any way. We will keep the test system open through January 12th, 2010, so finish off your opponents before then as any remaining games will be lost.
Please focus your testing on the new in-game interface. Start games, move units, attack (basically do what you usually do :) and let us know how the changed behavior works for you. Most of the in game dialogs and menus have been updated, especially the build dialog! We are really curious to find out how helpful it is when purchasing units and how to make it even better.
There are also a few known issues we are working on:
- Capturing units are not represented in the battle animations
- The flash client occasionally falls out of sync with the server which requires a re-load (it will tell you with a dialogue).
Especially for the latter is is important to narrow down when exactly that is occurring. Other than that, please watch out for bugs and any erratic or unexpected behavior.
We will incorporate your feedback and roll our some further refinements early next year – so please sign up, play and make sure to share your findings and impressions via our contact page.
ps> You can finally repair your aircraft on all airfields your team controls and not just your own. This works both on test and on the live system.