badlands … finally gone bad?

[Update: Checkout the games now … deserting units and rebelling bases should have returned to duty.]

We’re investigating strange occurrences on the badlands map. 


  1. yprimakov
    Posted September 4, 2007 at 16:22 | Permalink

    How long is server expected to be down for?

  2. cwolves
    Posted September 4, 2007 at 16:30 | Permalink

    yay!  Does this mean that I get the other half of my units back?  :-)

  3. cwolves
    Posted September 4, 2007 at 16:44 | Permalink

    chat still doesn’t work in my game.

    And while you’re at it can I have a few more units?  please?  :-)

  4. Scott Wyffels
    Posted September 4, 2007 at 16:46 | Permalink

    You reset all the game timers.

    We were just about to boot a user!

  5. Posted September 5, 2007 at 10:49 | Permalink

    They reset the game timers when the system goes down so that people can’t be booted unfairly.  I suggest they should suspend the timers, but not reset them.

  6. Alex
    Posted September 5, 2007 at 14:10 | Permalink

    Suggestion duly noted. We’d prefer to suspend the timer as well, but that would require a substantial development effort which we rather spend on other areas at the moment. Eventually we’ll address this though! Sorry for the inconvenience this may cause til then.

    Occasionally waiting a bit longer still seems better then getting booted without being a fault at all.

  7. Corsair813
    Posted October 11, 2007 at 18:39 | Permalink

    I have just concluded a game with three other players.  We played teams 2 on 2 was a great game and I see loads of possibilities.  Has tought been given to setting up team play? 2 vs 2 or

    3 vs.3 so that in the end players do not need to accept a draw to conclude a game…?


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