[Update: We’re back.]

We will roll out a few bug fixes and changes to the interface later today. (Capturing team mates bases will be back!) The update will take approximately one hour and start at 14:30 pacific time. (See it in your time zone here).


  1. nosaj
    Posted February 18, 2010 at 00:38 | Permalink

    I think I like the latest updates. The aesthetics aren’t always what I’d prefer (the big red numbers on the battle animation are a bit jarring), but overall I think there are some improvements here.

    I do appreciate knowing immediately how many units I’ve killed or lost. I like being able to close the battle box by clicking anywhere (allowing triple-click for battles). And now I can see on-screen how much each base produces. (Though, again, the design here isn’t my favorite. I don’t need a big picture of a base multiplied by the number I own. A simple “100 per base” next to my per-turn income would have sufficed.)

    The fact that my main complaints are aesthetic strikes me as a refreshing change. Good work.

    (While I’m here, why do I sometimes get this long string of characters representing my ‘sessionid’ in the web address when I open a game? When it is there, it screws up the greasemonkey scripts, and I can play my turns if I delete the part of the web address after the game id number, so what’s the purpose? Can we do away with it so I don’t have to keep removing it manually?)

  2. Posted February 19, 2010 at 18:06 | Permalink

    After using it for a while, I still don’t like the flash client. The battle animations look awful, they sometimes ‘stop’ for a few seconds.
    And the client goes crazy when I try to use my scrollwheel.

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