Category Archives: Development

Map search!

We have just rolled out the ability to search for maps onto the live server, so you can now find maps to your liking out of our amazing collection of 6000+ user-generated maps! Looking for the most popular large 2-player maps? Or maybe a small, low-income map to play with three of your friends? Finding […]

Testing new unit changes

Hello Weewarriors. Based on past community feedback and recent data gathered on what you are building, we have decided to change the current unit stats to make units and strategies more balanced and gameplay more diverse and interesting. Rebalancing units is no easy task and we do not expect to get it right the first […]

Updates and news

This summer will be a summer of many updates to Weewar! We will be working hard to fix bugs and improve communication with the community, which we realize has been faltering over the past couple months. As a first step, we have just released a fix for that pesky out-of-sync Flash client bug. If you […]

Bots are us

Since we introduced the ELIZA API several people have started developing their own Bots. Bots are computer controlled players that can accept invites and play other bots and human players like yourself. The only difference is in their names which are required to begin with ai_. That way no Bot can pretend being a human […]

Rolling out Eliza

[Update: Back – now with Eliza] We will be launching our new Eliza Api on Friday night (around 22 pm CET). This will enable developers to create bots that can act as players on Weewar. We’ll provide more details on Eliza later on. We expect this update to take several hours.

Are you using the Weewar corner?

Some recent changes may have broken some of the Weewar corners many of you are showing on your sites. The embed code has been updated since.You can grab the new code for this image (and many other images) in the links section on Weewar.comThanks for your support!

Rolling out a small set of changes

Just changing an image here, fixing a spelling mistake there… Won’t be long (10 mins)

another brief fix

This should only take a few minutes. We are making the contact form on slightly more clever (on our end). Won’t be long!

quick maintenance patch

We are making a few small tweaks to the server configuration. This will require a short downtime (around 15 minutes). In parallel we will also move the blog over to a new location.

Update scheduled for Jan 31st

We are going to update to the latest version on Jan 31st. We’ll start the upgrade process at 1 pm (CET) and expect it to take about 1 hour. will be unavailable during that time. The update addresses a number of bugs and introduces an overhauled game interface. The biggest changes are all […]


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