June 24 Downtime and Update

Weewar will go down briefly today at 5pm PST (UTC-7) to address a bug with kicking players.

Have you noticed any major lag on Weewar recently? Our last update on Tuesday should have fixed it, but if you still experience any slowdowns, please let us know!

[Update 6/24/10 5:14pm – We’re back!]

[Update 6/25/10 – Yesterday’s update introduced a bug in player’s signing in after registering. This is pretty crucial so we’re releasing a fix for it today at 5:30pm PST. We’ll only be down very briefly.]

[Update 6/25/10 5:40pm – A bit longer than expected, but we’re back now!]

June 22 Downtime and Update.

Weewar will be down for a brief update at 5pm PST (UTC-7). Please bear with us. The update should reduce the lag so you are not sometimes sitting at your computer for a minute waiting for an attack to finish.

[Update 6/22/10, 5:38pm – We started a bit late, but we’re back now! Thanks for your patience.]

[Update 6/22/10, 5:55pm – We broke something and will be back in 5 minutes.]

[Update 6/22/10, 6:01pm – Back. Sorry about that.]

Planned weekly downtime this summer

As we continue to make improvements to Weewar, we decided it would be best to have updates and server downtime at a regular date and time so that there is less confusion about when it will happen. Thus, starting tomorrow, every Tuesday at 5pm PST (UTC-7), unless otherwise stated, we’ll shut down the server for about half an hour to push out bug fixes and add some new features for you all. We’ll post an announcement at the top of the main Weewar pages to remind you beforehand of the downtime.

This Tuesday, we’ll be rolling out some internal improvements that will help us measure user activity so that we can see where the game needs improvement and how our future changes affect user numbers and activity levels on the site. There won’t really be any noticeable changes for you all.

We are also thinking of starting up the test server again and testing re-balanced unit specs there. Sound off on which units you think need the most rebalancing in this forum thread!

Let us know how we’re doing too! As always, your feedback is very much appreciated. :)

[Update 6/15/10, 5:35pm: we’re having some technical difficulties and will be back as soon as we can]
[Update 6/15/10, 6:10pm: we’re back! sorry about the delay]

Quick downtime to fix challenging

We’re rolling out a quick bug fix to address problems with players challenging other players. We’ll be back in several minutes.

[Update 2:34pm, 6/10/2010: And we’re back! Down for only three minutes.]

Summer Promotion

This summer, we are offering each of you a FREE 3-month subscription to Weewar Pro! The promotion will be launching this evening after the downtime, so be sure to come back to visit and redeem your FREE upgrade.

For those of you who already have a Pro account, no worries. We will automatically extend your Pro subscription by 3 months when the promotion launches.

Look for information on how to upgrade tonight after the downtime!

And for those of you who don’t know me, I’m Lillian and am joining the Weewar team for the summer. Feel free to invite me: lillian (creative, I know).

[Update: Click here to upgrade or check your subscription]

[Update: Currently, our system only allows you one free trial for your lifetime. This means that if you participated in any past free trial promotion, the system will block you from subscribing to a new one. We are working to fix this and will give another update as soon as possible. Thanks RD for the tip.]

[Update: Players who had a pro account before but don’t have one now who could not sign up for our new free trial promotion should be able to do so now at the upgrade link above. Please let us know if you have any trouble.]

Another update and scheduled downtime

We will have more downtime tomorrow, June 9th, for about half an hour starting at 4pm PST. (See it in your time zone here).

More details about the update will come tomorrow.

[Update: We’re back!]

Scheduled downtime

We will be bringing the server down for about an hour tomorrow, June 4th, starting at 10:30am PST. (See it in your time zone here).

We’re removing old Zapp games with players who have not logged in for some time. Hopefully, this will help Zapp move again.

We will also be pushing out a fix for the game page not automatically updating at times.

[Update: We’re back!]

Updates and news

This summer will be a summer of many updates to Weewar! We will be working hard to fix bugs and improve communication with the community, which we realize has been faltering over the past couple months.

As a first step, we have just released a fix for that pesky out-of-sync Flash client bug. If you still experience out-of-sync errors or extreme slowness on the game interface, please leave a bug report with details about what you were doing via the contact form.

We apologize for the lack of communication and development recently, but that is all changing now as we move forward into a new era for Weewar. As some rumors suggest, the Weewar team has some new partners that are committed to providing a great game experience. We cannot offer any more comment on that just yet, but we will give a proper, official announcement when the time is right.

Many of you already know me, Ryan, aka spadequack. I am now officially onboard the Weewar team (whoo!), at least for the summer, and I definitely look forward to improving Weewar and bringing it to the next level. Please let me know how I am doing – you can reach me via the contact form, the community forums, or on the community chat if you catch me online there.

I am excited at this awesome opportunity to work on the game I love, and I hope you all are excited too at the many improvements and changes to come!

Performance tweak

[Update: We’re back.]

We are releasing a patch today to improve the performance of our flash client. We’ll be back shortly!


[Update: We’re back.]

We will roll out a few bug fixes and changes to the interface later today. (Capturing team mates bases will be back!) The update will take approximately one hour and start at 14:30 pacific time. (See it in your time zone here).


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